Organization Committee

The Team

Alex J. Champandard
Petra Champandard-Pail
Matthias Brandstetter
Alexander Shafranov
Filip Wiśniewski

Advisory Board

For 2014, we're bringing back the best independent developers who presented at the first few conferences to help create an amazing program.

Phil Carlisle

Phil is an industry veteran who worked on the Worms franchise at Team 17 for many years. As well as doing research into emotions, animation and expression, he's working on an indie title called Box Mental.

Clodéric Mars

For more than 6 years Clodéric has tried to make simulated characters behave "autonomously AND as they are told to". At Golaem, he worked on a navigation engine used, for example, in a train passengers simulation and a crowd simulation tool for animation and vfx. Now working on MASA LIFE, he is dedicated to make behavior authoring easy, fun and accessible to game designers and field experts.

Mika Vehkala

Mika is currently working as Principal Game Tech Programmer at Guerrilla Games in Amsterdam. He has worked in the industry since late 1999 -- including IO Interactive as Senior AI Programmer on the Hitman: Absolution and most recently with Killzone: Shadow Fall for Guerrilla Games.