Due to popular demand we extended the deadline for R&D posters and presentations to April 18th.
As a reminder: You can submit the following for the conference:
- Presentations of 30- to 45-minute. (Deadline extended to April 18th.)
- Demo & Poster reception. (Deadline extended to April 18th.)
- Microtalks research sessions. (Deadline April 18th.)
- Full paper submissions. (Deadline April 18th.)
The full line-up for the 2011 edition of the conference is official, with featured talks about GREED CORP, DARK SPORE, SPLINTER CELL, 8 topic-specific tutorials and numerous network opportunities.
On June 22nd, the leading game developers from Europe will get together to talk about first- and third-person shooters... Find out more about the full schedule!
Four additional presentations have been added, including NASCAR, THE GAME 2011 and TOTAL WAR: SHOGUN 2, as well as THE PROM and GREED CORP.
This year you'll hear in particular from Torsten Reil from NaturalMotion, Eskil Steenberg behind LOVE the game, and Mikko Mononen on KILLZONE 3.
The Silver and Gold tickets to the conference are now available from The Store. Register before January 31st and secure online access too.
The dates for the Paris Game/AI Conference 2011 are now official. We'll be returning to the CNAM on the 23rd and 24th of June, with a workshop taking place on the 22nd. The theme for this year's main conference is…
The Paris Game AI Conference has been running since summer 2008, and this year will be the fourth edition. This year we've decided to revamp the site, as you can hopefully tell, and there are some cool features in store...