Blog Archives

Tickets Now Available and Your Questions Answered

GAIC12_CoffeeBreak

Whew! Yesterday the tickets for Game/AI Conf. 2015 became available via nucl.ai's Tickets page. It's been a very busy day with lots of questions, so we thought it's best to write down all the answers here... Click To Buy Your

Posted in Announcement

Call for Speakers: Presentations, Tutorials, Masterclasses

CallForProposals_Header

Do you have a cool project to show off? Did you work on interesting prototypes? Have you learned something to share with others? This is your chance! The largest worldwide conference entirely dedicated to artificial intelligence in games is calling

Posted in Announcement

Game/AI Conf. Is Expanding and Becoming nucl.ai!

Conference_Crowd_Cropped

Over the years, we've noticed best practices and techniques are often widely applicable to other industries, and our audience broadened considerably. This year the conference is switching to a multi-track format with multiple topics running in parallel during the same

Posted in Announcement, Highlight

2015 Venue Announced and Dates Confirmed.

UniWienCampus2.crop

The venue for the Game/AI Conference 2015 will be the University of Vienna's, with its welcoming campus and excellent facilities. It's located at the heart of Vienna's 9th district, an ideal location for the leading conference dedicated to artificial intelligence

Posted in Announcement, Highlight

Recordings Now Available & Special Offer

AISBX_ProductsOnWebsite

The recordings for the Game/AI Conference 2014 are available! All ten game specific presentations are included, alphabetically Creatures Online, Crysis 3, FarCry 4, Kingdom Come: Deliverance, KickOff & Player Manager, Republique (Episode 1 & 2), Rocksmith 2014, Ryse: Son of

Posted in Announcement

Workshop Tickets All Gone, Three Weeks Left!

GAIC12_CoffeeBreak

The Game/AI Workshops, taking place before and after the main conference on July 7th and July 10th, have now sold out. Standalone tickets for both the Gameplay & AI Technology day and the AI Design in Games are no longer

Posted in Announcement, Upcoming

Far Cry 4 Keynote Announced, Final Schedule Posted

GAIC14_FarCry.crop

Over the past months, we already announced an incredible first batch of talks at the Game/AI Conference 2014, including Europa Universalis 4, Kingdom Come: Deliverance, République, Ryse: Son of Rome, and Warframe, as well as a jaw-dropping second batch of

Posted in Announcement

Student and Workshop Tickets Almost Sold Out!

GAIC12_AmphitheatreTop

With 7 weeks left before the conference, last minute ticket orders are flowing in! This also includes group purchases. Those of you that bought their tickets already, but if you have yet to do so then make sure to proceed

Posted in Announcement

Conference Line-Up Expands: New Presentations Added

SecondTalks

Last month we announced the first batch of talks at the Game/AI Conference 2014, including Europa Universalis 4, Kingdom Come: Deliverance, République, Ryse: Son of Rome, and Warframe. Then we already knew this year's edition would be special, but with

Posted in Announcement, Schedule

Student Tickets & Last Call for Volunteers

GAIC14_RyseSonOfRome

NOTE: Special thanks to our Gold-level sponsors, StoryBricks, for their enthusiasm and support for the conference. This London-based company specialises in emergent AI and procedural techniques, for example powering Sony's Everquest Next. A few weeks ago, we announced the first

Posted in Announcement