- Type: Panel
- Participants: Arjen Beij (Guerrilla Games), Eric Jacopin (CEC Saint-Cyr), Ben Weber (UCSC).
- Time & Date: 09:15, Friday 24th.
- Duration: 45m
Description: Recent trends have not been very favorable to STRIPS-style planners, with many developers switching away from using the approach in practice. Why is this the case and what can be done about it?
Take Away: This panel will try to establish a consensus on the current state of GOAP (Goal-Oriented Action Planning) in the games industry. You'll get a chance to listen to both sides of the debate on key topics from both academia and industry, then vote on resolutions.